Generalized Image Acquisition and Analysis

Property and Lighting Manipulations for Static Volume Stylization Using a Painting Metaphor

Although volumetric phenomena are important for realistic rendering and can even be a crucial component in the image, the artistic control of the volume’s appearance is challenging. Appropriate tools to edit volume properties are missing, which can make it necessary to use simulation results directly. Alternatively, high-level modifications that are rarely intuitive, e.g., the tweaking of noise function parameters, can be utilized. Our work introduces a solution to stylize single-scattering volumetric effects in static volumes. Hereby, an artistic and intuitive control of emission, scattering and extinction becomes possible, while ensuring a smooth and coherent appearance when changing the viewpoint. Our method is based on tomographic reconstruction, which we link to the volumetric rendering equation. It analyzes a number of target views provided by the artist and adapts the volume properties to match the appearance for the given perspectives. Additionally, we describe how we can optimize for the environmental lighting to match a desired scene appearance, while keeping volume properties constant. Finally, both techniques can be combined. We demonstrate several use cases of our approach and illustrate its effectiveness.

Projects

From Capture to Simulation - Connecting Forward and Inverse Problems in Fluids

James Gregson, Ivo Ihrke, Nils Thuerey, Wolfgang Heidrich
SIGGRAPH 2014



Abstract

We explore the connection between fluid capture, simulation and proximal methods, a class of algorithms commonly used for inverse problems in image processing and computer vision. Our key finding is that the proximal operator constraining fluid velocities to be divergence-free is directly equivalent to the pressure-projection methods commonly used in incompressible flow solvers. This observation lets us treat the inverse problem of fluid tracking as a constrained flow problem all while working in an efficient, modular framework. In addition it lets us tightly couple fluid simulation into flow tracking, providing a global prior that significantly increases tracking accuracy and temporal coherence as compared to previous techniques. We demonstrate how we can use these improved results for a variety of applications, such as re-simulation, detail enhancement, and domain modification. We furthermore give an outlook of the applications beyond fluid tracking that our proximal operator framework could enable by exploring the connection of deblurring and fluid guiding.
Project Page Video

Bibtex

@article{Gregson:14,
author = {James Gregson and Ivo Ihrke and Nils Thuerey and Wolfgang Heidrich},
title = {From Capture to Simulation - Connecting Forward and Inverse Problems in Fluids},
journal = {ACM Trans. on Graphics (SIGGRAPH'14)},
volume = 33, number = 4, year = 2014,
pages = {xx--yy},
}
Go to project list




Imprint-Dataprotection