Generalized Image Acquisition and Analysis

Interactive Volume Caustics in Single-Scattering Media

Volume caustics are intricate illumination patterns formed by light first interacting with a specular surface and subsequently being scattered inside a participating medium. Although this phenomenon can be simulated by existing techniques, image synthesis is usually non-trivial and time-consuming. Motivated by interactive applications, we propose a novel volume caustics rendering method for single-scattering participating media. Our method is based on the observation that line rendering of illumination rays into the screen buffer establishes a direct light path between the viewer and the light source. This connection is introduced via a single scattering event for every pixel affected by the line primitive. Since the GPU is a parallel processor, the radiance contributions of these light paths to each of the pixels can be computed and accumulated independently. The implementation of our method is straightforward and we show that it can be seamlessly integrated with existing methods for rendering participating media. We achieve high-quality results at real-time frame rates for large and dynamic scenes containing homogeneous participating media. For inhomogeneous media, our method achieves interactive performance that is close to real-time. Our method is based on a simplified physical model and can thus be used for generating physically plausible previews of expensive lighting simulations quickly.

Teaching

Computational Optical Imaging

Lecture in winter term 2013/14

Lecturer: Ivo Ihrke

General Information

Course webpage - Libres Savoirs -->

When: 2013, Sept. 09th to 2013, Oct. 28th
Where: IOA/IOGS buiding room F102
Registration for mailing list: send email to Ivo Ihrke (firstname[dot]lastname[at]inria.fr)

Overview:

This lecture covers advanced digital imaging techniques for image correction and calibration, as well as algorithms and optical considerations for the extraction of three-dimensional content from (sets of) images. We explore the notion of computional-optical codesign and modern high-dimensional imaging techniques.

The tentative course schedule is


Tuesday 10.09.2013 Introduction and Sensor Technology [pdf intro] [pdf sensors]
Thursday 12.09.2013 Noise, Dynamic Range, and Color [pdf noise/dr/color]
Monday 16.09.2013 Imaging Imperfections, Panoramas and the Basics of 3D [pdf panoramas&3D]
Monday 23.09.2013 Camera Calibration and Feature Detection [pdf calibration&features]
Monday 30.09.2013 Stereo and Self-Calibration [pdf stereo&self-calibration]
Thursday 03.10.2013 Active 3D Scanning [pdf active light 3D]
Monday 07.10.2013 Tomography [pdf tomography]
Monday 14.10.2013 Deconvolution [pdf deconvolution]
Monday 21.10.2013 Light Fields [pdf light fields]
Thursday 24.10.2013 Introduction to Variational Image Processing (original slides by Bastian Goldluecke) [pdf intro] [pdf variational analysis] [pdf gradient descent]

FAQ:


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